I’ve been watching some Youtube channels that talk about the Demise or just Problems of a few games recently and wondering what’s up. And then I saw a video about “Games as a Service is Fraud” and finally something has clicked for me. Here’s my theory about what’s happening in parts of the Game Industry.
Game Studios want to be like Movie Studios. Games have not, traditionally, been like movies. When games come out, they have been designed to be played for years, and that’s not surprising because making a good game takes years. Leave aside MMOs for the moment which take much longer, but there is a lot of person hours in creating a game. If you watch the credits for movies, you see 1000s of names, but not nearly that many folks are marshaled together to build a game, so it in the past making games has taken longer. Movie studios and the surrounding special effects and catering etc etc services are all geared up to put massive effort into a movie for a short time. Game Studios [Art and Software folks] don’t work like that obviously.
But this is a problem for Game Publishers – the ones doing the Business, not the ones doing the Art, Story and Software.