After the Shadowbringers Update, the Summoner and it’s base class Arcanist has some problems related to Solo Leveling.
Pet Attacks are now AOE Attacks
First, at lower levels, the Emerald Carbuncle [blue caster pet] now appears to shoot an AOE which covers quite a large range, and may bring unwanted foes [mobs] to bear on the player. In previous releases, the Carby did a single target attack which did not aggro other mobs. Here is an example of the size of the AOE that the Carby does now.
Apparently, anything hit by the big green area, which is the auto-attack cast by the Carby, is aggro’d on the player. As you can see, two king wespe mobs are now attacking the player. Mobs do not attack the Carby, but only the player. This problem was so severe that I had to dismiss the Carby when doing a Fate at my level to avoid being overwhelmed by aggro’d mobs.
Secondly, the Topaz Carbuncle and the later upgrade to the Titan Egi, were Tank pets, which took aggro from the player. This effect has been removed. The rumor is that the pets are all the same, doing the same attacks with same potency, except for animations. In other words, the differences in pets are now just Eye Candy. I have yet to study this in detail. But it is clear from my testing that the Titan Egi no longer takes aggro. So this is a significant loss for the Solo viability of the Summoner.
But there’s another problem with the Self Heal for Summoner as well.
Just started playing Gunbreaker. The second job quest is pretty challenging. I failed the Duty called “Hired Gunblades”. I decided to level up and get a complete set of Shire gear to upgrade the item level before I try it again.
Working in Palace of the Dead has brought me to Level 61 and I wondered what happened to the stats, if the gear was not upgraded. So here are the stat changes between level 60 > 61 with the same gear. Some is Shire and some is not yet Shire gear.
Notice the number columns to the left are for level 60. Where there is only one column, there was no change. Hum. Not sure what to make of this, but there are changes, obviously.
BTW, Gunbreaker is a blast to play. And Palace of the Dead is a great place to get your rotation down. There have been a lot of Gunbreakers and Dancers in the Palace recently, as you might imagine.
Make you walk in the Light [Dark] of the Crystal.
I started Shadowbringers today. I changed a character I had to Viera, and created a new Hrothgar. Everybody gets a Fantasia, which can do a race / look change, from a level 50 Main Sequence Quest. Or you can buy the Fantasia on the Mog Station for $10.
I spent a little time leveling the Hrothgar, and playing the Viera. Of course all the jobs have changed a little or a lot, so getting used to Summoner and Scholar on the Viera took a little time.
Then I ran into a snag. The servers completely bogged down about noon PDT – Not surprisingly. Continue Reading
So, FFXIV has been down for 24 hours for the Shadowbringers expansion maintenance, so I needed something to do. I checked in on Tera. It has been a while since I’ve been there and I’ve missed out on an expansion, increase in Level Cap and some other things. The patch for NA region was called Skywatch: New Heights, and is covered briefly here. Here’s a review that someone else pulled together.
But when I updated I saw immediately that there is a new Race/ Class combo, so I fired up one of my open slots as a Popo / Brawler to see what had changed.
In just a few hours I went through the streamlined Main quest line, took a side trip to get Sparky the Raptor mount, and leveled up to 36. Things have been even further streamlined to allow easier leveling. Clearly this is a game focused on “End Game”. One begins to wonder whether they will soon just do a skip to level 70 so you can play the end-game dungeons which is where they are clearly putting what little energy they have left to develop the game.
There is currently an event called the Moogle Treasure Trove going on in FFXIV. It ends when Shadowbringers launches, so only about three weeks left.
If you do dungeons to collect their special tomes, then you can get some mounts, minions and other items. But it takes 30 tomes for a mount, and 50 tomes for other cool items, so it takes a long time. Stop by an Itinerant Moogle in the capital cities to see what they offer. After two long days of spamming the low level dungeons with a few level 50 MSQ Dungeons tossed in, I was able to get a mount that I’ve been wanting – The Ixtal Dire Wolf.
And like almost all the mounts, it flies too.
Final Fantasy XIV has done something I have never seen a game do before – At least for an MMO. They have provided a DEMO of their new expansion. They are calling it a “Benchmark”, but it is really a demo of their new maps, job skill animations and character classes.
You don’t need an account, or to sign up for an account. Just download the demo and give it a try. You don’t play it, you just watch it. But it’s the real game engine running the real game content on your machine. And you get to create a new character to watch in it. It’s not a video, but the actual game engine. And you can run it as many times as you like with different choices.
How They Did It?
Cut scenes in FFXIV are scripted game footage that the engine renders with your character in the mix. Unlike some other games the cut scenes are not pre-rendered as videos for FFXIV.
I’ve been watching some Youtube channels that talk about the Demise or just Problems of a few games recently and wondering what’s up. And then I saw a video about “Games as a Service is Fraud” and finally something has clicked for me. Here’s my theory about what’s happening in parts of the Game Industry.
Game Studios want to be like Movie Studios. Games have not, traditionally, been like movies. When games come out, they have been designed to be played for years, and that’s not surprising because making a good game takes years. Leave aside MMOs for the moment which take much longer, but there is a lot of person hours in creating a game. If you watch the credits for movies, you see 1000s of names, but not nearly that many folks are marshaled together to build a game, so it in the past making games has taken longer. Movie studios and the surrounding special effects and catering etc etc services are all geared up to put massive effort into a movie for a short time. Game Studios [Art and Software folks] don’t work like that obviously.
But this is a problem for Game Publishers – the ones doing the Business, not the ones doing the Art, Story and Software.
Part of the Stormblood expansion, this is a multi-stage quest with a fight and then a run through the city to find your friends. The problem is that there are no pointers along the way, although at some point a “curious Kojin” shows up to guide you.
Part of the issue is that you are doing this quest at Night – At least I was and I assume based on the description of the quest, that everyone does it in the dark. The only Youtube walk throughs that I found were done by first timers who didn’t go back on an Alt to show the best way. I think I’ve found the best way by scouting it out in the daylight.
So to review.
- You meet your fishy friend on the bridge at night.
- He leads you to the docks and there betrays you to the Imperial Forces. Lyse beats up the fishy friend and holds him while you and Alisaie kill the imperials. The fight is easy. Just kill them all.
- The Local Samurai show up and want to arrest you, but you have 9 smoke bombs.
- Notice as you face East away from the water up the ramp a shimmering wall on your left. It’s not a barrier. Run through it. Use a smoke bomb here if you must.
- Then follow the map to the East, up and over and then down in an alleyway to find your friends. You don’t need to go through the market place.
I got lost and didn’t see the message about following the Kojin until I had found my friends. So you are likely to have plenty of smoke bombs. I didn’t use them until I was trapped. That’s fine too. You don’t need to avoid being trapped.
I wrote this up to remind me for when I do it on my Alts, but you might find it useful too.
Neverwinter is a Free to Play MMO published by ARC Games. Lately I’ve been looking for something to play in the evening that’s less intense. Something different to try between sessions with FFXIV and GW2.
I remember trying Neverwinter years ago and being so unimpressed that I only made one character, got it to about level 4 and gave up. Well, a lot has changed since then.
Neverwinter is not a modern game. So be prepared for some nostalgia. But it’s not a clunker either. It’s a real 3D Game. Not a TOP DOWN ISO camera game. It is WASD movement. Those are requirements for me. I need to be able to look at the sky and move around with my muscle memory that I’ve trained after years of playing.
- The graphics is better than the old parts of World of Warcraft, but not as nice as Tera or GW2 or FFXIV.
- But the combat is very nice. It’s Action Combat, not TAB targeting. So you need to place the little circle on your target.
- There are a ton of Races and Classes to choose from. Follow the Wiki link above.
- All of the classes I’ve played are completely survivable, at least through the tutorial and first few instances.
- There are only a few buttons to push. Unlike Wow and FFXIV, the goal for skills has not been to fill the entire keyboard with skills. 5 or 6 will do you.
As a minor downside, no Hot Key mapping is provided. So you need to manually edit some ini file or other to change Inventory to Bags if you want to do that. I haven’t bothered yet. But they keyboard layout is well designed and works fine with my Left Hand game keypad. This game works on consoles too, if you are of a mind to play it that way. Update: Keybinds do exist. I just missed them.
Just got the Warclaw this afternoon after grinding about Five Hours in WvW to
So the process is to Get all the items in the Warclaw Achievement by grinding WvW stuff, enable the Warclaw in the Bottom Left area of the WvW panel. Then Activate the Warclaw Reward Track and grind that bar all the way to the end to get the Warclaw Helmet. Then the Warclaw Certificate shows up in the Vendor for 8 Gold. Buy that and use it. And Voila, you have the Warclaw mount. Sigh.