Neverwinter is a Free to Play MMO published by ARC Games. Lately I’ve been looking for something to play in the evening that’s less intense. Something different to try between sessions with FFXIV and GW2.
I remember trying Neverwinter years ago and being so unimpressed that I only made one character, got it to about level 4 and gave up. Well, a lot has changed since then.
Neverwinter is not a modern game. So be prepared for some nostalgia. But it’s not a clunker either. It’s a real 3D Game. Not a TOP DOWN ISO camera game. It is WASD movement. Those are requirements for me. I need to be able to look at the sky and move around with my muscle memory that I’ve trained after years of playing.
- The graphics is better than the old parts of World of Warcraft, but not as nice as Tera or GW2 or FFXIV.
- But the combat is very nice. It’s Action Combat, not TAB targeting. So you need to place the little circle on your target.
- There are a ton of Races and Classes to choose from. Follow the Wiki link above.
- All of the classes I’ve played are completely survivable, at least through the tutorial and first few instances.
- There are only a few buttons to push. Unlike Wow and FFXIV, the goal for skills has not been to fill the entire keyboard with skills. 5 or 6 will do you.
- As a minor downside, no Hot Key mapping is provided. So you need to manually edit some ini file or other to change Inventory to Bags if you want to do that. I haven’t bothered yet. But they keyboard layout is well designed and works fine with my Left Hand game keypad. This game works on consoles too, if you are of a mind to play it that way.
Just got the Warclaw this afternoon after grinding about Five Hours in WvW to
So the process is to Get all the items in the Warclaw Achievement by grinding WvW stuff, enable the Warclaw in the Bottom Left area of the WvW panel. Then Activate the Warclaw Reward Track and grind that bar all the way to the end to get the Warclaw Helmet. Then the Warclaw Certificate shows up in the Vendor for 8 Gold. Buy that and use it. And Voila, you have the Warclaw mount. Sigh.
Attention! Attention! A message is arriving from an Alternate Universe.
This is an announcement from Blizzard on the Azerite Radio Network.
As we know, Azerite was discovered in Silithus some time ago. But there has been <crackle…. crackle> a new discovery by the Gnomes and Goblins about how to use this magical substance. Azerite can now be used to travel throughout the Worlds of Warcraft.
Recently Wow developers announced removal of many portals in the game and there was an uproar.
While World of Warcraft v8.1.5 adds a lot of new content, it also is removing things from the game. In this case, many of the portals that get players around Azeroth in a timely fashion are being taken out to keep “the world having a meaningful size”. However, this design decision has sparked a massive backlash with the community, with several threads topping the 5,000 response mark. A new dev post acknowledges the outcry but essentially says, “Sorry, not sorry. We’re sticking to it.”
Wow Travel Has Always Been Slower than in Other Games
All the other games I play have always had portals. Wow has been alone is not providing universally fast ways to get around the world. If you aren’t a mage, or don’t have a mage in your party, then it’s always been a trek to get to a ship, airship or portal to where you want to go. Of course you can fly long distances, but those flights take “Real Time”, whether you use your own mount or take a flight they move at the same speed. Ship / Airship travel is a pair of short cut scenes and a portal across the world. At least they got that right. But unlike other games, there is no setting for SKIP THE TRAVEL CUTSCENE I have seen hundreds of times. And I still have to stand around waiting on a Wow [Air]Ship rather than it being ready to go when I am. No waiting in FFXIV on any ship and the cut scenes are optional.
It has long been a convention in most MMOs that to teleport to somewhere you must have been there before. Guild Wars 2 is a good example of this convention. Asura Gates, which are like Wow Portals take you anywhere, and will work the first time you use them. But the Waypoints must have been visited on foot before you can teleport to them. But in GW2 once you visit a place, you can instantly travel across the world to any waypoint, for a small fee.
If you are into the Path of Fire mounts at all, you’re going to want this mount. And especially if you are playing a Charr, you are going to want to ride this bad boy.
However, this is not the best mount in the game. As far as I know it does not move as fast or jump as far as Raptor. However, you may not need to have Path of Fire to get it and use it in the rest of the world. I do not have mine yet. But I know that you can ride it outside of WvW and I have seen no mention of requiring Path of Fire, which you obviously need for the other mounts. So if you only have the core game or only Heart of Thorns, you might go for this one. Have you noticed that the base skin for Warclaw looks dorky? I’m sure that’s on purpose. They saved the sweet skins for the Gem Store I’m sure. Anyway.
But… Getting this mount is confusing. The instructions are not clear unless you are completely familiar with WvW progression, as I was not. So here’s the skinny on getting your Warclaw, and you can avoid my mistakes and wasted grind.
I’m beginning to believe that Game Studios – The Developers of the Games – are incompatible with Wall Street goals and expectations. In other words, Art is Incompatible with Greed. I think recent events are bearing this out.
GW2 is great fun, but I don’t like playing it.
FFXIV can be boring at times, but I love playing it.
Here’s a large group of folks in the Crystal Desert doing bounties and me crossing the 9000 mark in Achievement Points. Yeah for me. Great Fun. I love it. And I hate it.
Sound strange? Let me explain.
Early in my MMO experiences I played a lot of GW1 and was looking forward to GW2 when it came out. As an early player, I suffered through the early teething pains and grew to love it. I quickly made many alts of all professions and races and played through to the end of the core game, and cleared the map on most of my characters. Loved it.
But then came Living World Season 1. I played some of this. Most noteably I climbed the Tower of Nightmares in Kessex Hills. But alas I was doing other things and missed the war that Scarlet made on Lion’s Arch. But I did come back and see the devestation over the next couple of years until it was rebuilt.
The core game areas are all solo-able by a level 80 character with “Exotic Gear” which can easily be crafted by you and your alts for all the classes. Exotic gear is only 5% less powerful than the much more difficult to craft Legendary or Ascended gear. There are tons of attractive armor skins that can be earned through dungeon tokens or purchased with Karma or Gold. All my alts have attractive cultural or dungeon skins over crafted exotic armor.
I love rocking and rolling with large groups of folks, sometimes 50 or more, doing open world events. BUT
Above are various low level weapons in Palace of the Dead. Pink is a lower level, and green is approaching powerful for the floors you are on. Bright White is appropriate for the levels where you are playing.
When you start playing in the Palace of the Dead, your weapon is pink or green and eventually, as you trigger more Silver Chests, it turns White. I could not find any place that this was carefully described.
Here’s a play guide for the Deep Dungeon aka Palace of the Dead.
I’ve been spending a lot of time in Palace of the Dead. Here are some recent adventures:
Leveling my Warrior / Arcanist is working pretty well.
The first couple of levels of the PoD don’t give much XP, but the 3rd and 4th levels give more than one level of XP. Level 41-50 has longer wait times and the boss is quite difficult so I usually just back up and start over when I reach that. I’ve cleared level 50 a few times, but I’ve been with groups that have wiped too.
Sale of Loot
And here are some sale prices for loot on the Market Board.
These are not frequent drop from Bronze Wrapped Sacks, but I’ve seen the hair style a couple of times in the last few days. Almost 1 million Gil!. And the Housing items aren’t too bad either if they sell.
I’ve been having more fun in the Palace of the Dead. While you can find lots of detailed guides online for the PoD, here’s a few hints that may organize your experience.
Palace of the Dead is way more fun than the normal dungeons. Killing goes much faster. You’re not just standing there wailing on trash mobs over and over. A few hits and they are down and you are moving on. Stuff is always popping up and changing. Floor to floor and within a floor. Normal dungeons don’t have re-spawns. Once the mobs appear and you kill them that’s it for those mobs. That area is cleared. You kill the mobs and move on. But in Palace of the Dead, stuff re-spawns all the time. Way more interesting.
The XP rewards are the primary reason you are here. You have lots of classes / jobs to level and this is the way to do it. Forget leves. Do your roulette’s once per day, but you can grind PoD all day long and there are no limits. Your mileage will vary based on your “Rested” status and whether you have “Road to 60” but typically each run of 10 floors will get you 20% – 30% of a level, and maybe a lot more. So you can put on a level in less than an hour typically. While the Main Scenario Roulette gives more, along with a lot of Tomestones but that’s only available once per day above level 50. But PoD is all day all the time and it starts at level 1 once you enable it with a battle class at level 17.