Whitemane Frostmourne Experience

I’ve found another Wow Private Server. For Wow, this one looks, and works very nicely. I’ve played it for a few hours. But I’m going to move on from Wow. I’ll get to that later.

Whitemane can be found at Whitemane.org. I was most interested in the Wrath of the Lich King [WotLK] expansion since it adds the Northrend continent, and flight in both Outland and Northrend. I found the Frostmourne experience very stable. No constant reboots as with Project Ascension. No crashes. There were a couple of funny behaviors but only a few in the week or so that I played.

The signup is a little odd. You sign up at PlayerID.me, whatever that is, and you must have either a gmail or another well known email – I forget which one. And they send a message to verify your email. No surprise. But it went smoothly.

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Project Ascension is a Waste of Time

First Discovery

About a year ago or so I found the Project Ascension private server and played it for a while. This server is a Burning Crusade Classic server with class changes and other innovative changes.

https://ascension.gg/en

I like several things about their ideas for a Wow Server:

  • Extremely flexible class idea where you can pick and choose skills from any of the classes.
  • Ability to tame pets from Elemental, Dragonkin, and Demonkin as well as Hunter Pets.
  • Easy and free rank up of your skills.
  • Reasonably fast progression – at least at the time of my starting.
  • Good population so dungeon queue times were reasonable.

However, after a few weeks, I stopped playing. After I was able to level a couple of characters to level 70, and obtain flight in Outland, but then something changed and progression was so slow that everything felt like a grind. When I play a private server on any game, I don’t necessarily want an instant progression or boost to max level, but I don’t want a grind either. I expect a better progression than the original / retail game tho. If I were wanting a normal level of progression then I would just play the retail game. I didn’t figure out what changed at that time. So I know there are folks that enjoy the “Hardcore” experience where one death ends the character and you start over. I’m not a Hardcore kinda guy.

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As MMOs Age

I’m an MMO addict. Let’s forget about Wow and ones before that. Recently I play Elder Scrolls Online, Final Fantasy XIV and Guild Wars 2. Recently I got bored and went back to Guild Wars [1], but let’s ignore that in this comparison.

In these games I have many characters:

Each game has lots of choices for classes and races and so there are lots of combinations to try. Some I don’t find that interesting – Cat People [Khajiit] in ESO for example just aren’t that interesting to me personally. All the races in ESO are just head changes on basically the same body with or without fur. And new classes appear with new expansions. We just got Arcanist with the Necrom expansion recently.

For FFXIV, all classes [ jobs ] are available to all races and in every character. So you don’t have to make a new character to try a new job. So there aren’t so much as “Combinations” as just all the race choices. And more races and jobs with each expansion.

For Guild Wars 2, all races can play one of any of the classes [Professions] and each expansion brings along new “Specializations” for the classes.

So what happens as a game ages. All these game are more than or almost 10 years old at this point. What happens to the games over time and what does that mean for new players.

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