Tera – New Dreadspire Dungeon and Other NonSense

Dreadspire Dungeon
Dreadspire Dungeon

In a few days, Tera will release an update with the Dreadspire Dungeon. The content of this dungeon shows that they are beginning to lose any semblance of creativity at Bluehole. This dungeon is merely an excuse to allow level 65 players to hammer things that they have to work at and to get some re-hashed gear and skins that Bluehole hopes you will find interesting.

To see what I mean, have a look at the stream that shows you the dungeon. Dreadspire Intro Stream. The dungeon is described here. Basically it is a 20 level stack up of the same circular arena over and over with a different Boss at each level. Crack the crystal in the center to start the battle. End of story.

The bosses are all those that you’ve seen before. Of course after you go through all the ones from the original game – like Basilisks and Jesters – you see the ones from the Fate of Arun expansion. Big deal. And they have all the same hack, yes hack, that makes them more challenging. The skill bar resets over and over as you fight them. These bosses need to have so much HP that a single health bar would be boring, so the bar has all the colors of the rainbow which count down as you wear down the boss to zero. Sigh…

Continue reading “Tera – New Dreadspire Dungeon and Other NonSense”

Qt Framework and Creator – Installing on Linux Mint, Windows 7


I use the Qt Framework to develop portable software for Windows and Linux. You can find my software on sourceforge. This post is going to record the installation instructions for Linux and Windows.

Linux Mint 17

I use Linux Mint 17 at this point and the installation differs slightly from the installation that I found on the net. See below.

Windows 7

Primary development of my software is done on Windows 7 and then the sources are moved to Linux to be compiled there.

Check the rest of this post for installation instructions:

Continue reading “Qt Framework and Creator – Installing on Linux Mint, Windows 7”

Tera – Sky Castles for the .00001%

Outside Velika

Sky Castles are for the .000000001% of Tera’ns. Wonder why they didn’t make them for all, or many more, of us?

Read more to see the Enmass Twitch video that describes the castles.

Basically there are 20 castles. Two factions – PvP and PvE, but to have access to one, you must be in one of the top 10 guilds in your faction. Castles are awarded each quarter based on a complex formula, and if you lose ranking, then you lose your castle. Apparently you don’t lose all those customizations that you bought for your castle, and there are a boat load of them, but you have nowhere to display those since you no longer have a castle to show them off.

What a loser.

This is sort of like the Elitist Vanarch thing that was in force when I first joined Tera. Back then, maybe two years ago, there were a few – 3 or 4 – Vanarchs that were elected to “govern” areas of Tera. Basically the only power they had that meant anything to the vast majority of voters was setting the taxes that the NPCs charged on transactions, and Duh, everyone voted for the guild leader that promised zero taxes.

So, eventually, Tera scrapped the whole Vanarch thing.

But they seem to have this thing for Elitist features that benefit the largest guilds and their leaders rather than building in features that benefit the large populations in the game.

Continue reading “Tera – Sky Castles for the .00001%”