So I guess Reddit really doesn’t want to be a Social Network or Foster Participation. I had some opinions about FFXIV Trusts, so I looked up some relevant threads and made some comments. Two comments over the course of 30 min or so and I got this.
You are doing that too much. Try again in 6 minutes.
What a crock. SIX MINUTES? I can see a throttle for 1 minute to keep out spammers. But 6 minutes after two comments? Guess Reddit is off my list for social participation with the world.
Ok, so we can play the Leveling Dungeons of Shadowbringers using an AI. But have you noticed?
- The Trust Members don’t have MP bars? Shouldn’t they be playing with the same rules that we are using?
- Have you noticed that Trusts seem to rez healers? I mean without Alisaie [a Red Mage with Heal and Rez] in the group. I noticed that Alphinaud [scholar] died and Alisaie was not in the group I chose, but all of a sudden he was back quick as the blink of an eye. Someone cheated. Another Trust Member had Rez that shouldn’t have.
- Things happen too fast. We are not just doing this for their benefit, but we are playing for my benefit and if Trust AIs do things too quickly then I don’t get a chance to learn. For example on one run with me as GNB, playing Holminster, and fighting Tesleen we wiped. Ok, I don’t expect perfect runs with Trusts. But what happened? Did I not stack quick enough so we lost too many Trust members? I did not die, but all of a sudden, quicker than the eye could follow, we were back at the beginning. Please don’t do that. I didn’t get my learning opportunity.
But these minor issues overlook a larger issue. I think the restrictions show that the AI for Trusts have been programmed the wrong way. I don’t think they are using Deep Learning. Here’s why I think that and why I think they should.
Continue reading “Trusts Can Be Smarter”
I’ve recently started playing Shadowbringers in FFXIV. The first time through Holminster Switch, the first dungeon, I used a matched party of real people and played as a Red Mage. I’m playing Gunbreaker as my primary job, with White Mage and Red Mage as secondary roles.
Typically I don’t play Tank on high level dungeons, but choose DPS roles since they draw less comment if I mess up. However, I have found that Tank Roles are more survivable and more fun in the Solo Instances. For example, in The Oracle of Light solo duty, the tank is a lot of fun to play, and the earlier, tougher A Requiem for Heroes was reasonable as a Gunbreaker.
I need to level my Gunbreaker. I’ve decided to push it ahead to 80 or almost 80 before continuing with Shadowbringers.
When FFXIV announced Trusts for Shadowbringers, I was skeptical. I had played Mercenaries way back in 2011 with Guild Wars. But there are no complicated mechanics or skill combos in Guild Wars. The skills are separate and each have their old cool-down / resource issue. Also, the mobs [no dungeons so no bosses] don’t have complicated mechanics. They just do their skills at you and you do skills back. GW Mercenaries work pretty well. FFXIV skills and mob / boss mechanics are a lot more complicated.
Continue reading “Holy Cow! Trusts Actually Work!”